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Emily's Room

This scene was inspired from Emily's room from Stardew Valley. She is a tailor and eccentric, so I wanted to capture her personality through including a sewing machine, various objects such as the figures on the shelf, and an overall messy room.

Scene modelled and textured in Blender 4.0.
Time taken: 4 days (roughly 28hrs).
Tri count of scene: 430,853.

Progress shots

Final render

Final render

Desk area

Desk area

Figures

Figures

Bedside table

Bedside table

Sewing machine (Tri count: 23,402).

Sewing machine (Tri count: 23,402).

Makeup organiser (Tri count: 9,046).

Makeup organiser (Tri count: 9,046).

Bed (Tri count: 145,664).

Bed (Tri count: 145,664).

Bed wireframe

Bed wireframe